User interface






The user interface in the industrial design area of ​​human-machine interaction is the site where interaction between humans and machines is established. The goal of interaction between a person and a machine in the user interface is the effective operation, control and machine response of the machine, to help the operator make operational decisions. Examples of this broad concept of user interface include computer operating systems, hand tools, heavy machinery operation control and process control. When designing user interfaces, essential design related issues are related to or related to the types of staffing ecology and psychology.

A user interface is the mechanism by which people (users) interact with the machine. The user interface includes hardware (physical) and software (logical) components. There are user interfaces for different systems and these mediums are created:

Generally, the goal of human-machine interaction engineering is to create such user interface that makes the operation of the machine as easy, efficient and enjoyable, to achieve the desired results. Usually this means that the operator needs to give minimal input to get the desired output and the machine also reduces unwanted output for humans.

Since the use of personal computers has increased and social awareness has declined in relation to heavy machinery, the use of the term user interface has become more popular as the graphical user interface, while industrial control panels and machinery Control design discussions commonly refer to human-machine interfaces.

Other terms for user interface include "human-computer interface" (HCI) and "human-machine interface" (MMI).

introduction मुख्य लेख : Human-computer interaction

Users must be able to control and assess system status in order to work with the system. For example, while driving the motor, a driver uses the steering wheel to control the direction of the vehicle and the accelerator pedal, brake pedal and gearsticks for speed control. The driver estimates the exact speed of the vehicle by looking at the vehicle's position and speedometer by looking at the windshield. Gradually, the user interface of the automobile is a combination of devices using which drivers can perform driving and vehicle maintenance tasks. Glossary of Terms

There is a difference between user interface and operator interface or human-machine interface.

In the context of electronic devices A mechanical system, vehicle or industrial installation

User Interface is sometimes called Human-Machine Interface (HMI). HMI is the modified form of the original word MMI (human-machine interface). In practice, the abbreviation MMI is still used often, although some claim that MMI is now something else. Another short name is HCI but it is commonly used for human-computer interaction. Other terms used are Operator Interface Console (OIC) and Operator Interface Terminal (OIT). But it is short, refers to the word 'layer', which separates the person running the machine from the machine.

HMI is sometimes used in fiction science to better describe the form of direct neural interface. However, the application of artificial limb of artificial limb of the artificial limb body in real life (medicine) is increasing in its application in replacement of cauliflower transplantation.

In some circumstances, the computer can respond according to their actions by inspecting the user without specific order. The medium is needed for the movement of body parts and the sensor used to note the position of the head, the direction of gaze etc., has been used experimentally. This is particularly relevant in the parasitic interface. Applicability मुख्य लेख : Usability : mental model, human action cycle, usability testing, and ergonomics. List of human-computer contact topics

Some authors consider the user interface as a major part of computer user satisfaction. {{{author}}} {{{title}}}, [[{{{publisher}}}]], [[{ {date}}}]].

The design of user interface affects the amount of effort required by the user to provide input to the system, interpret system output and learn to do it. The degree to which the particular user interface considers human psychology and users' body science and makes the process of using the system effective, efficient and satisfying is the applicability.

Usability is primarily a feature of the user interface but it is also related to the product and functionality of the design process. It shows in the context of the experiment in terms of expectations that the target user can use the product for the desired purpose with efficiency, effectiveness and satisfaction. User interface in computing

In computer science and human-computer interaction, the user interface (a computer program) graphical, literal and audio information that the program presents for the user and the user controls control program (such as computer keyboard With keystrokes, computer mouse movements and selections with touchscreen). type

Currently (following 2009) the following types of user interface are most commonly used:

There are subdivisions of GUI that provide output by accepting the input and sending it through the Internet, and creating a web page from the user using the web browser program. New executives use Java, AJAX, Adobe Flex, Microsoft.NET, or similar technologies to provide real control in a separate program, eliminating the need for refresher to traditional HTML based web browsers.

The administrative web interface of web servers, servers and network computers is often called the control panel.

Processes and machines, self-service machines etc. are used in large quantities.

Common User Interfaces in Different Regions Beyond Desktop Computing: Used in computerized simulators etc.

Other types of user interface:

करते हैं।

convert it to the order, is currently being developed by Apple.

Often apply in interaction.

Inspects the user to determine the needs and intentions.

accept other forms of input.

:

Uninterrupted interface, which is thought to be more efficient than document-driven user interfaces for document editing and programming. History

The history of User Interface can be divided into the following steps according to the major types of user interface: Continuity

The key quality of a good user interface is continuity. Providing a user a consistent set of expectations and then meeting those expectations is a great user interface design. The uninterrupted continuity may also be bad when the user does not benefit from it.

There are three important aspects of continuity.

First of all, control for different features should be presented in the same way so that users get control easily. For example, users find it difficult to use software when some order menu, some symbols, some Are available through right click, under a different button on one corner of some screens, grouped by some work, some classified by "common", some " Are grouped Nnt ". A user searching for an order should have a continuing search strategy. The more search strategies the search for the user will be as much more disappointing as possible. The easier it is to find a more consistent grouping.

Second, "at least the principle of astonishment" is important. Different facilities should work in the same way. For example, Adobe Acrobat has some features: "Select the tool then select the text to apply to." Other "select the text object, then apply the action to the selected one." [2]. In all the , the commands should work the same way.

Third, the continuity advice per user interface changes to version-per-edition. Changes should be minimal and further compatibility should be maintained. For example, by switching from the menu bar to Microsoft Office 2007 in the Ribbon toolbar in Microsoft Office 2003, the redesign got mixed response, which aimed to make the most used work. It was said that this "anger and frustration" arose and "took major efforts in time, training and cost". Electric users said that the new interface "takes a lot of time and patience to learn." An online survey by the Excel Users Group reported that about 80% of respondents had a negative opinion about the change, and 80% of these self-estimated reductions in productivity were "about 35%".

Consistency in User Interface Design is not a gross but a quality but one of the most important. In some cases, violation of continuity principles can provide sufficient clear benefits and an intelligent and careful user interface designer may violate continuity to achieve some other important goals. Generally, there are fewer users of less mature software, which are already immersed in the status quo. Older and more widely used software should be removed more carefully so as to avoid disruptive cost. The most experienced users and those who get the most from a program, these are the users who bear the greatest expenditure on change. However, continuity in such exchanges is one of the most important fundamentals and should be at least infringed. Bad user interface designs and poorly implemented changes on an existing user interface can cost users a lot. Modalities and methodology मुख्य लेख : Modality (human-computer interaction) और Mode (computer interface)

Users can use a different product in different ways

Two words are used to describe them in UI design. Modalities refer to several alternate interfaces of the same product while the method describes the different situations of the same interface.

The path to communication transmitted by the user interface is to have variability in order to move input and output. Examples of modalities are:

The user interface can implement many unnecessary input and output modalities, allowing the user to select for interaction.

One mode is a different way of operating in a computer program, in which the same input can generate different perceived results depending on the status of the computer program. For example, CapsLocks initiates input mode in which the typed characters will be uppercase from the default and if not in Caps lock mode the characters will be in lowercase with the same typing. The heavy use of the method often reduces the usability of the user interface because the user has to try to remember to make changes between the current mode state and the required mode state. Also see them

The user interface can be used in Wiktionary, Look in a free dictionary.

wiki




Comments

Popular posts from this blog

Asiatic Lion

S. D. Burman

The first ten sector